a little help for a newbie

Discussion in 'Mapping Questions & Discussion' started by Sean of the Dead, Dec 30, 2007.

  1. Sean of the Dead

    Sean of the Dead L3: Member

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    hey! i just started mapping today, so ive been reading tuts on how to do things, but for me it's hard to tell whats TF2 and whats CSS/HL2 textures. so, is there a way to delete all the textures except TF2's, or to filter them out? i'll never need HL2 textures, since i never play it or CSS, fyi :D
     
  2. YM

    aa YM LVL100 YM

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    at the bottom of the texture window theres a textbox that says 'keywords' (or something similar) type "tf" in there
     
  3. Sean of the Dead

    Sean of the Dead L3: Member

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    nope that doesnt work, for some reason it freezes Hammer :(
     
  4. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    It's not "frozen" per-say... just stuck thinking because it has to read every single material to look for the TF keyword, give it some time... a few minutes.
     
  5. Sean of the Dead

    Sean of the Dead L3: Member

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    ok, ill wait several mins and post back :D
     
  6. Sean of the Dead

    Sean of the Dead L3: Member

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    finally! it works :D

    i had to try 2 times, waiting about 5 mins each, but its finally showing tf2 textures xD

    thx for the help, ill be sure to come here if im in need of more help.
     
  7. YM

    aa YM LVL100 YM

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    Sometimes, not often its quite rare, when I try that it freezes up and crashes hammer, so I've taken to saving just before I try.
    I'm a CTRL+S freak :) I save after practically everything its insane.
     
  8. JTG

    JTG L2: Junior Member

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    Tip

    I had this problem too, with it "freezing". The reason it's doing that is that you haven't got anything in the filter box and it's loading every TF2 texture there is. I just put something in the filter as well, usually "glass" (no reason, just habit) and then put "tf" in the keyword box and that has helped keep the "freezing" thing from happening. As long as you have something in the filter box, it should work faster.
     
  9. Hawk

    Hawk L7: Fancy Member

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    Hey, I should add to this...

    There are some textures you'll need that don't fit under the "tf" keyword. They're universal and for every game, so you'll need to remove the "tf" every once in a while to find them. They're tool textures like "TRIGGER", "NO DRAW", "CLIP", and others. You'll need those textures sometime before the map's done.
     
  10. A Boojum Snark

    aa A Boojum Snark Toraipoddodezain Mazahabado

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    The stuff hawk speaks of are the tool textures and can be easily found by using tools in the filter box with no keyword.