A leak that doesn't exit

Discussion in 'Mapping Questions & Discussion' started by Simulacron, Apr 17, 2016.

  1. Simulacron

    Simulacron L6: Sharp Member

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    A week ago I posted a thread about a leak that doesn't existed, that could only be fixed by copying the hole map into a new file. I started a new map but now the same Problem appears again. What can I do to fix this?
     
  2. Crowbar

    aa Crowbar perfektoberfest

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    Did the problem apper right as you copied it? If yes, the leak probably really exists and you should check it better. If no, I'm unfortunately no help here.
     
  3. Simulacron

    Simulacron L6: Sharp Member

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    I copy the file with the leak. I fI compile this new Version everything is fine, but after some time the leak Comes back
     
  4. UKCS-Alias

    aa UKCS-Alias Mann vs Machine... or... Mapper vs Meta?

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    Did you use an areaportal?
     
  5. Muddy

    Server Staff Muddy Muddy

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    Leaks don't just spontaneously appear. You must've moved some brushwork around and created a hole that way.

    Unless you mean you're getting FindPortalSide errors, which can happen even without a leak (though it's rare), and is usually caused by excessively complicated world brushes giving vbsp a hard time. Fly through your map and convert any particularly complex geometry into func_detail, then re-compile.

    Anyway, it'd be super duper helpful if you could paste the entire compile log here (not just the error in question).
     
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  6. Simulacron

    Simulacron L6: Sharp Member

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    No, I didn't use them

    Edit: I fixed it, the problem was as Muddy said the "FindPortalSide error" that was caused my two displacments overlapping each other!
     
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