They'll get around to it.
In the mean time, this is an excellent time to pick up modeling, texturing, modding or trying a new engine. Look at it as an opportunity to try something new! :]
I can finally get fit again!
They'll get around to it.
In the mean time, this is an excellent time to pick up modeling, texturing, modding or trying a new engine. Look at it as an opportunity to try something new! :]
They'll get around to it.
In the mean time, this is an excellent time to pick up modeling, texturing, modding or trying a new engine. Look at it as an opportunity to try something new! :]
don't do it
you'll never want to return to source again
True, one you go meshes, you'll never come back to brushes...
do we have vpk capable paking tools? or should I look into making one?
edit: wait I think VIDE does
Does it matter as long as BSP files with the assets packed in still work?
Wasn't PackBSP created by someone who used to post here? I wonder what happened to them.
They'll get around to it.
I found one for them:
http://kalecoauto.com/index.php?main_page=product_info&products_id=7
And I was just getting the hang of Hammer...
No I wasn't
but the terrain created with it has to be a very specific size (almost always fucking gigantic) and you still can't move vertices on the X or Y axis, so if you want overhangs, caves, etc, you need to make your own meshes.
Fortunately the new landscape tool lets you have higher-resolution terrain and eliminates texture stretching (my god, the best improvement to terrain in games since ever)