A "few" questions I have for stuff I want to make.

Discussion in 'Mapping Questions & Discussion' started by Bunker Junker, Dec 1, 2018.

  1. Bunker Junker

    Bunker Junker L3: Member

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    1. I'm trying to make a tank that can move and fire, I think I got the whole process down for that part. (Will let you know if I don't.) But I cannot find a tutorial that shows me how to make just a normal cannon that can fire an explosive round killing people at a radius with a press of a button.

    2. Just in case I want to make the cannon also turn around and move up and down, how can I do that?

    3. How to make an object heal and/or give HP that isn't the supply locker? I remember going on a server and there was this brick that healed/give ammo like a dispenser when I got close.

    4. How can I make a gun like this gun in Half Life 2 for TF2? (Gun at 15:17)


    View: https://www.youtube.com/watch?v=TFRSlfBRQTA


    5. How to make breakable walls?


    I know this is probably a whole lot to answer, so please, take your time, and if you can only answer one of these, that will do. Thanks.
     
  2. DrSquishy

    aa DrSquishy ???

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    For breakable walls, use func_breakable
    If you want something that heals you, like #3 asks for, you can use a mapobj_cart_dispenser and a dispenser touch trigger.
    In terms of your cannon, I think there is a prefab for something similar on the site. For the gun, your best option may be a mod
     
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  3. Bunker Junker

    Bunker Junker L3: Member

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    Thank you for your informative answer, will have to look into what a prefab is.
     
  4. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  5. Bunker Junker

    Bunker Junker L3: Member

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    Tried doing this, I don't think I can do it as I was lacking a few things that I assume aren't in TF2. But still, I thank you for trying to help.