A Boojum Snark's entity tricks

Jive Turkey

L3: Member
Jan 22, 2008
120
32
Two things have come to my attention after looking through some of the entity systems created by the ever helpful Boojum. One, if I'm reading things correctly, is that you can target multiple entities with a numbered naming scheme by placing a * in place of the number. Is that just numbers or is the * just a wildcard character entirely?

The second is that you can target all entities of a certain type in a map by using the entity's type name instead of specifying a specific targetname.

I've never read anywhere in the docs about these methods before. Am I missing any other tricks by chance?
 

Owlruler

L12: Fabulous Member
Dec 10, 2008
964
275
The * means that the engine replaces the * with every possible number to help reduce the number of I/O's but I don't know the answer to the last question.