So uh,it's a basic control point map, all CPs are arranged in a tower. A team can only cap a control point successively after capturing the last one(to unlock them) For instance,if blu caps the first point and caps the second, red can't cap either the second, third or fourth point,and they must start by capping the first one. Capping the first point will also reset the ownership of the 2 other points, so the attacking team also needs to focus on defence! Please let me know what you think after you've had a chance to play. Feedback is appreciated as it's in alpha stage only!