3D Skybox Question

Discussion in 'Mapping Questions & Discussion' started by Thanks4TheDiscordBanIibo, Jul 18, 2012.

  1. Thanks4TheDiscordBanIibo

    aa Thanks4TheDiscordBanIibo

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    -snip, quitting-
     
    Last edited: Dec 31, 2018
  2. Zeigh

    Zeigh L2: Junior Member

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    Making the map boundaries the skybox means the sky_camera entity is in the actual map, that's why you see your map "mirror image" in the skybox. What you need to do is make a small hollow cube in some inaccessible place, put the skybox tool texture on the inside faces, sky_camera in the middle and it works. You just need to make sure the skybox is somewhat bigger than 1/16 of the map.
    And set a skybox texture in map options.