3D grass ???

Open Blade

L420: High Member
Nov 30, 2007
439
34
I know how to add these as objects but isn't there a way to get 3D grass on displacements without having to throw on models?
 

RuninginCircles

L1: Registered
Jun 5, 2008
18
1
you can make some prop_details and go under the category foliage. There's lots of trees, bushes, shrubs, etc. in there.
 

TheDarkerSideofYourShadow

L10: Glamorous Member
Apr 12, 2008
792
286
Yes Open, it is a line in the vmt part of a texture. Here is an example:

Code:
"WorldVertexTransition"
{
	"" "Nature/dirtground002"
	"" "Nature/dirtground001"
	"%tooltexture" "Nature/blendgroundtogravel001_tooltexture"
	"" "Nature/dirtground002_normal"
	"" "Nature/dirtground001_normal"
	"" "Nature/dirtground002_blendmask"
	"%keywords" "tf"
	"%detailtype" "tf_grass"
	"" "dirt"


}

Its the '"$surfaceprop" "dirt"' line.