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3d arts

Discussion in 'Team Fortress 2 Talk' started by infectedfury, May 24, 2015.

  1. infectedfury

    infectedfury L3: Member

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    So recently I had an assignment to make a character in 3D.
    The theme ended up being TF2 :thumbup1:

    so this is what I made

    The Commando
    [​IMG]
    [​IMG]
     
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  2. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    Wow that's awesome, but the eyes look very creepy.
     
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  3. KubeKing

    Server Staff KubeKing Soon it will be different

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    Tenth class confirmed :)

    Also, what modeler did you make this in? I'd be interested in knowing.
     
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  4. infectedfury

    infectedfury L3: Member

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    I made it in Maya 2015
     
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  5. HQDefault

    aa HQDefault ...what

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    I feel like it's not cartoonish enough, and that got him landed in the uncanny valley.

    But regardless, I think this is great. :thumbup1:
     
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  6. infectedfury

    infectedfury L3: Member

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    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
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  7. Crash

    aa Crash func_nerd

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    Makes me think of Duke Nukem in the TF2 universe. Good work!
     
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  8. Muddy

    aa Muddy Muddy

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  9. Kraken

    Kraken Few more zeros and ones for the site to proccess

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    I think it's more like Lara croft.
     
  10. Moonrat

    aa Moonrat The end of an era

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    Holy fuck ass! That is some purty good modeling there! I'd be interested in perhaps getting a version that we could port into SFM and such
     
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  11. worMatty

    aa worMatty Repacking Evangelist

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    Very impressive. I wish I were able to model like you. I predict your skills will be in high demand.
     
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  12. infectedfury

    infectedfury L3: Member

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    thanks everyone.

    And to think, this is only the 3rd character I've ever made in 3d.

    Im looking to getting it into SFM, I want to fix up the rig and make some blend shapes for it before hand.
     
  13. HQDefault

    aa HQDefault ...what

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    Yeah, the model itself is great, I think the TEXTURES is where this falls a bit flat.

    I'm no photoshop expert, but I could try my hand at bumping it up a bit.
    But I would PROBABLY ask someone with more experience (uncuepa is really good at this kinda thing, but he's busy with his own projects, so IDK)
     
  14. infectedfury

    infectedfury L3: Member

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    A lot of the texture quality is lost with the shaders that i have on the screen shots.
    Ive also gone back and touched them up a bit, so it should bring out more of the details that are in them.

    I'll probably we working on and off with this while I do other work that I have to do.

    Im thinking of re rigging as well before I but this up for others to use.