Hello everyone. So I'm probably the worlds slowest "mapper", and I only ever really tinker around in hammer. But the submission deadline for the swamp contest is coming up soon, and there are three things I'm having issues with: 1) My grass sprites (sawmill) seem to get blocked out when they are in front of the huge buttress tree (no hole), even though the tree model is behind the grass. 2) Some props won't show up when I compile the map. An example of this are some of those crushed cans, or the fish bone (silly gibs). Is there a certain setting so that they show up in game? 3) FOG!!! I tried searching for this, but the forum refused to search a 3-letter word. So basically: how do I add fog to my map? Thank you for taking your time to answer this. Hopefully I'll have it done by the deadline.