And all i can say is i want to cry.., seriously. Avg rating was a 3.2 out of 10. Heres the list i came up with. This isn't a gameplay test although each server was pretty active. More of a quality check. *Note i did not play any of the more popular maps. These include ctf_turbine_v3, cp_warpath, cp_orange_x, ctf_stronghold_b5 But scary enough, more servers were running these... Anyways, on to my night. If these maps belong to ANYONE here this isn't against you. post a comment and we can see how we can improve =) ------ cp_basement_v3 - a 2 minute map, gave it a 2 because they knew how to setup a CP. Lighting to dark and colored, thin hallways, no detail, typical "box-n-prop" map 2/10 surf_underground_v2 - surf need i say more 1/10 Surf_bigramps_v2 - surf need i say more 1/10 cp_dangerwillrobinson_beta - interesting idea, ill give it that, no detail, or any other option then straight.. but it was original at least. 4/10 Mario_Kart - only a 4 for creativity/custom textures. no balance, lame art you are forced to look at. 4/10 Surf_clover_b3 - for a surfmap i was impressed at the brush work, however its still a surfmap. 2/10 cp_mountcosters_v5 - at first join they had a spectator cam!, i was excited to get in. Doors not touching, brushes overlaping and going through to each other urgh. BUT the layout looked good at least 4/10 cft_dirtywork_b4 - not bad. Not a map i would play, to many balancing issues, but skybox was nice, displacements seemed realistic, hdr wasnt off either. 5/10 cp_2Skysraper_b2 - *Removed Comment* Did not know this was one of our members. I do feel however this map is extremely open and void. It could do very well 1/4th its current size. cft_royal_b2 - interesting! card game/mini. not to bad, more effort could have been made, but awesome use of custom textures. 6/10 surf_abhorrence_v2 - worst ive seen yet 0/10 cp_vertigo_beta2 - I was impressed. Very creative skyscraper. great use of props, very nice 3d skybox, a bunch of neat passageways. it made you feel like you were in a skyscraper. 8/10 surf_4ways_b1 - blah. at least this person had TF2 textures. 1/10 surf_amplitude_apex - HL2 textures, no actually brush work.. surf map am i surprised?.. nope. 1/10 fy_poolparty_v2 - urgh, just.. urgh.. It was my-first-room but with water. 1/10 ricklers_engineer_jump_a2 - Engineer only map...I dunno, i couldnt understand it, dev textures anyway. 2/10 cft_battlecreek - Halo Map!!.. ya not as cool as it sounds. i love pitch dark blue and red. 2/10 cp_switchback_b4 - Desent looking map, felt that whom ever made it paid more attention to outside the map then inside the map and relied on props a bit to much. 7/10 cp_bestinclass_v1c - cleaver, VERY cleaver, infact.. i give this a 8/10 just for being that freakin cool/undone before. not the best lookgin make, just creative. snipe_opposed_beta1 - some use of curves and elevators.. 3/10 ctf_skyhigh - yay ANOTHER jump map. 2/10 balls_soccer - interesting hit a soccerball. 3/10 murderball_b2 - tooo dark, no env_cube. 3/10 duel_duel1Alt_v14 - 1/10. wow.. just.. wow...wow.. cp_four_trees - wicked first map, cute though. 3/10 ctf_yaaargh - cool idea. spawnroom is simple camped, red logos for both blue and red teams.. 4/10 ---- I gave up on surf maps, i didnt want them to lower my score anymore.