Discussion in 'Map Factory' started by venguard, Jul 31, 2011.
Any feed back would be nice..or even a play test
got a good test of this going tonight and i think it started to play better once people started to learn the lay out, most of the feed back was to increase map flow, im open to suggestion on how to do this.
Made the Capture trigger on Point 2 larger so it can now be captured from the back wall area
Added Full health in the side storage areas out side center point
Added Small health pack just inside the doors to Point 2
Removed the Bridge from the outside area and replaced with a stone arch displacement
Separate names with a comma.