I've been working on my 2D Skybox however it has been stretching an ungodly amount when loaded ingame. I so far have tried 2 different vmts. One on a tutorial, one copying from valve's skybox texture that I edited. Screenshot of my Sky, it was exactly the same with both vmts It should look like: The first vmt I used was from here The second I copied off of Valves sky_night_01lf vmt, still stretched. Now the VDC says a third vmt, that I haven't tried yet, but will soon. Now I am wondering if I should "merge" all the vmts into: Now, I was also thinking it could be a problem with my TGAs but that will be the last thing checked. If anyone has any ideas, or can see any problems, or knows a vmt that should work, and has worked in the past for them. Any help is appreciated.