256x256 Cubemaps look weird

Discussion in 'Mapping Questions & Discussion' started by Unicake, Feb 15, 2020.

  1. Unicake

    Unicake L1: Registered

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    So I tried increasing the texture size of some cubemaps in my map, but there are white outlines on the edges of the reflection.
    [​IMG]
    [​IMG]

    Is there a fix to this or is this why high cubemaps shouldn't be used?
     
  2. henke37

    aa henke37

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    Could be a driver error. Have you tried building them, and testing them, using the software renderer?
     
  3. Unicake

    Unicake L1: Registered

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    How does one use a software renderer