- Sep 17, 2010
- 57
- 14
I am trying to create a 2-team payload map similar to 2tpl_mine_alpine or pl_waste. However, unlike pl_waste, my map is to only have one spawnroom for each team, and three control points, one at each end and a midpoint. Because I didn't want to try to sort through the entire pl_waste prefab to get out the pieces that I wanted, and because alpine won't let me decompile it, I was wondering if anyone knew what is the basic setup that lets both teams move the cart + cap points?
Thanks in advance,
--skinnynerd
Thanks in advance,
--skinnynerd