2 spawn points to make door open

Discussion in 'Mapping Questions & Discussion' started by invertMASA, Jun 7, 2014.

  1. invertMASA

    invertMASA L3: Member

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    im not the best with the logics in hammer, so im trying to find away to make it so you have to own all the cap points in the map in order to open this door.
     
  2. The Asylum

    aa The Asylum

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    Assuming youre not going for the traditional GPit or 5CP map, just use a math_counter, with it's max value set to whatever number of points you have. On each point, fire this output:

    OnCapTeam1 (or OnCapTeam2 for Blu)
    <your counter>
    Add
    1

    Now on your math_counter, add this output:

    OnHitMax
    <your doors>
    Open
     
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  3. invertMASA

    invertMASA L3: Member

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    Perfect, thanks alot man