2 Problems.

Discussion in 'Mapping Questions & Discussion' started by LeChris, Oct 13, 2012.

  1. LeChris

    LeChris L1: Registered

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    1. I got portal 2 props they work well just... look everything looks fine but in-game these stairs (selected ones) are ghosted you just walk and pow one stairs are not even real model and you fell down... should i change to other ones or add playerclips around it?

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    2. Portal 2 cubes. simply dosen't apear in-game i have no idea why and i really need it for map :/

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  2. Tarry H Sruman

    Tarry H Sruman Large Orphanage Proprietor

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    I'm going to avoid the obvious comments and answer your questions.

    Those stairs I'm guessing don't have collision models. You can either use a different model or use playerclips.

    The cubes can only be placed as physics props. Either make them prop_physics or, if you need them to not move, prop_dynamic_override.
     
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  3. LeChris

    LeChris L1: Registered

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    Thank you.
     
  4. henke37

    aa henke37

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    It would have been obvious what the error was with the cubes if you had bothered reading the error messages in the console.
     
  5. tyler

    aa tyler snail prince, master of a ruined tower

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  6. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Some people don't know that those types of errors pop up there. sometimes, there isn't an error in there at all.
     
  7. tyler

    aa tyler snail prince, master of a ruined tower

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    In this case, his error would be in the compile log, and it's pretty basic: "prop_dynamic cube001.mdl needs to be prop_physics" or whatever it is.
     
  8. Fr0Z3nR

    aa Fr0Z3nR Creator of blackholes & memes. Destroyer of forums

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    Still, not a lot of people know to look there. Yea, it might be silly, but it's true.
     
  9. tyler

    aa tyler snail prince, master of a ruined tower

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    Yeah, so don't tell them it's sometimes useless? That's the first spot to check for errors, don't discredit it right off.