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2 Payload Carts at Once ??

Discussion in 'Mapping Questions & Discussion' started by Deadeye2007, Jul 28, 2008.

  1. Deadeye2007

    Deadeye2007 L2: Junior Member

    Positive Ratings:
    Is it possible to have both a red and blue payload active during gameplay?

    The idea I want to implement is for both teams to have a bomb cart, and the first team to successfully cap their cart wins the game. I think it would make for some interesting strategies.

    Much thanks.
  2. Apex_

    Apex_ L3: Member

    Positive Ratings:
    This map does exactly what you describe I believe. It works pretty well if you can ignore the HUD being messed up (imagine that, a HUD issue in Source?!) and the "cart is approaching a checkpoint" sound playing for both teams.
  3. Spacemonkeynz

    Spacemonkeynz L5: Dapper Member

    Positive Ratings:
    The cart is just a func_tracktrain, you can have as many of them as you like.

    But the HUD only really supports one of them.