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  1. floating hat

    waterfall map A1

    this was one of my 1st maps i made when i started making maps and when i found it again i wanted to "finish" it by that i mean i want to atleast make it playable i know the map is too detailed for being still in alpha state but when i started i didnt know about this website so i would only...

    Trade Temple of Donger (Halloween) v69

    A halloween variant of the Temple of Donger, a trade map that I've worked on the last couple of years, just in time for the spooky season! Featuring entirely different soundscapes than the normal version, and a completely different aesthetic. Changelog included, and available on the workshop page!
  3. T

    Tug O' War A7

    The saga of Red and Blue fighting over meaningless things continues as they have a "tug of war" over which direction a "tug boat" circles. Pun extremely intended :p . Gameplay revolves around getting on and capturing a moving boat with a koth point on it. Capture the point and it circles...

    Trade Temple of Donger v71

    A map I made for the Smoogz' Summit server, which has gone on a long hiatus for the moment, but I figured I would might as well release it for those of you that have never seen it. It was originally just a test jump map I made in a day or so. I developed it further for the server, into more of a...
  5. LLamaManners

    Model Could Anyone make me some Jungle Themed stuff

    I've been looking for jungle themed stuff like waterfalls, rocks, textures and sprites but i cant seem to find them. If you have found any of these, please redirect me to the links, that would be great. If you have made any of these, please share the download link, that would also be great...
  6. Kreg

    Waterfalls, displacements, and optimization?

    Hello, I'm going to try and compact three things into this one topic for organization's sake. *First of all I'm wondering if someone could provide me with the information on how to create a waterfall in hammer. *Secondly, I was wondering if someone could provide me with a good explanation for...