water

  1. Synethic223

    ctf_SniperDuel 1

    A small map I made that is designed for the Sniper class Every side of it is symetrical, and each side contains: -Two towers -Bottom floor for Team's Flag -Corridor with 3 windows that connect each side Every corner of this map is open for the enemy on the other side to make sure the other...
  2. cugz kani

    pl_forebay a1

    A 4-cap Payload map. Starts at a dry riverbed, goes through caves and a processing plant to reach the water reservoir and the hydroelectric dam where RED keeps a secret prototype.
  3. aceman

    ctf_poolbine V1

    i replaced the turbines with a pool and the intels have a pool also thats it, also the diving board works. make sure to watch out for pyrosharks!
  4. Ismaciodismorphus

    Salt (VIP VSCRIPT) v1c

    VIP Vscript map Pyramid style retooling of this
  5. ethosaur

    Misc Pool Props v1

    Just a bunch of props I made to use in my newest map, Lethargy Pools You are free to use these as you please, credit is optional but greatly appreciated. Credit to ToppHattWaffle for the scrolling water texture. The textures were very lazily done but oh well, maybe someone will find some...
  6. ethosaur

    Lethargy Pools

    ethosaur submitted a new resource: Lethargy Pools - A new weird map for TF2, featuring strange massive rooms with pools and other peculiar locations. Read more about this resource...
  7. ethosaur

    Lethargy Pools a2

    My newest map for TF2, Lethargy Pools! A sort of sequel to "Ennui Box", and in fact, even features Ennui Box in view too, though it is currently closed. There are a lot of secrets to find, new green headcrabs to discover, and lots of easter eggs, paths and rooms to find, so get out there...
  8. Yo Yo Bobby Joe

    Aquarium a11

    This is the first map I've started from scratch and continued until at least one release. I've started a map before but that was before I had nearly as much experience in PASS Time or Hammer, so it never saw the light of day. I'm very excited to be working on my first solo map! This is a massive...
  9. Hydro Eclipse

    Multi Stage Meira A2

    Stage 1 of a multi-stage map.
  10. ARTHUR PEAKY!!!

    koth gravel lake a1.3 2023-12-27

    few mouths ago, i watched 2015 ueakcrash tell me how to make tf2 maps. i used that knowledge to make my first tf2 map: koth_gravellake (a1) (bc i will probably, almost certainly come back and want to improve things after playtests). this is a KOTH map, centered around a lake, with gravel in it...
  11. Hydro Eclipse

    Earth Seasons A2

    The seasons come and go, changing the earth a little each time. Well, what if those small changes did actually happen? Earth Seasons attempts to have a random season chosen at the start of each round, with each season changing the map in small ways. A door here or there may open or close, an...
  12. Trooffe

    Poolhouse a1

    "RED and BLU fights over a broken pipe industry." Remaster of my old koth map, that was horrid. Let's hope this version plays better. :)
  13. zythe_

    reservoir a4

    gravelpit last is one of my favourite points in the game, so making a koth map out of it so you always fight around it just makes sense to me lol. may or may not actually be that great of a idea.
  14. BiiigSip

    72hr Jam 2023 Waterworks 1

    pl_waterworks_72_3 My Submission for the 2023 72 Hr Jam, i worked Roughly around 27ish Hours on the Map The Map is 5 Point Payload The Theme is Blu Pushing a Payload Cart through a Sewer System to Blow up a Secret Red Spytech base at the very end (although most of the map is still dev...
  15. Ismaciodismorphus

    Shelter Event Textures 9/15/2023

    These are Textures made originally for shelter event. Contains: Brickwalls Shalewalls Stone trims rusty red metal barnblitz roof Grey rock walls Wine water Various displacement blends
  16. karlmarxy

    Purewell A4b

    Hey everyone, first time mapper here! I started making this map around 2019 I want to say, and spent a solid few months planning it out and creating it in hammer. I really burned myself out and stopped working on it after that. Fast forward to 2023, after getting back into TF2 from the summer...
  17. Frosty Snadwich

    Lakewater 1.01

    Lakeside started as a little map inspired by the flooding feature in one of those achievement engineer maps, and then eventually turned into my first CTF map, where I thought there was a problem with the intel for a while until I realized I'm the problem (I was using the rocket jumper) PS: The...
  18. dabmasterars

    water cuts off rendering (watch screenshots)

    if you stand in the corner of the highlighted brushes (image 1), the top part would be cut off with no textures. there are no leaks or errors, so i don't think providing the compile log would be useful. turning water into func_detail doesn't help, it makes the water invisible. what do i do...
  19. Freyja

    A kerfuffle of Caustics (Water Caustic Blends) RC1

    A set of textures of caustics, based on the tf2 water texture (except the flowing one). These are all blend supported, so put them on displacements and blend away where you don't want them to show up to bend around objects, shadows or whatever shape you desire. ====WATER CAUSTIC BLENDS===...
  20. Boba

    GUMP Particles v1

    An assortment of particles I made for GUMP, perfect for frosty/arctic themed maps. Bubbles A tilable sheet of bubbles. bubbles_256_parent Ventilation frost Some frosty ventilation exhaust. icevent_parent Static flares Some wobbly, team-colored flares meant for static environments...