suggestions needed

  1. Richard Blonski

    Any ideas on how I can improve or add stuff to the map?

    So I'm making a payload map, still not sure if I want it staged or not. So far I've made the area where the match starts (before the 1st capturable point.) I know that there are a lot of wrong things right now in the map, however, I couldn't think of anything to add in terms of defences for...
  2. ммα | ∂αиỉєℓ

    How would you change 2fort?

    Hey people. As you all may not know I'm currently working on a halloween version of the "beloved" map 2fort. I want to make some changes to the layout, because reskins are kind of boring IMO. I've made some changes already, but I'm curious if you fine folk had some extra ideas or suggestions to...
  3. dryerlint

    Thoughts and suggestions for this KOTH map concept?

    Hey guys, I'm not sure if this is the right forum, but I finished a basic layout design of my KOTH map. I just wanted to see if there were any big issues with the concept, before I start working in Hammer. The concept... "art" is attached It's basically just a small KOTH map with 3 levels...
  4. Johnny1023

    plr_ngml A2

    This map is basically 'payloadrace_notgraymannslab_versionnumber' The gist is to compete against the opposing team to blow up Gray Mann's Lab before he devises another MVM attack. NOTE, PLEASE READ: I version my maps differently from others, I version my maps as Test* before making them alpha...