$ssbump

  1. radarhead

    SSBump Node for Substance 1.1

    Generates a Source-engine compatible Self-Shadowing Bump (SSBump) map from an input Normal map.
  2. r0nii

    $ssbump work not like it should in some places. (solved)

    im using the texture nature/blendrockgroundwall003 and mostly combined with nature/blendrockground005. but its really visible that those are not the same texture because the nature/blendrockgroundwall003 is lighter then the other one cause of the %ssbump in the script. But that not the problem...