sprite

  1. Scampi

    72hr Jam 2023 Steel Event misc. assets 1

    Contains: Dark wood texture variations of oak_01, oak_01a, oak_02, oak_02a, deadtree01, and skybox versions 1/16 scale light glow sprite for skybox use Log face and side textures for brush use, a red smooth wood texture, and a somewhat fancy iron grate Very basic stuff. All assets are simple...
  2. The_Gl!tch.exe

    Sprite Scaling Problem

    Hello there, I'm having problems with scaling env_sprite entities. Whenever I scale them to the right size in Hammer, that parameter gets ignored when I want to turn big sprites small. It does work when scaling small sprites to big ones, but the sprite material will appear blurry. This is how...
  3. Cyberen

    Compile error and Troublesome Sprite

    Hey guys, second thread today! First question: I'm making a map in TF2 and I want to add a sprite. So I made an image with a sprite with an alpha channel but not only does the sprite not show transparency but it also is turning from the side instead of the center. It shows as transparent in VTF...
  4. KoShoMasu

    Christmas Lights cable files on hammer.

    Hello everyone, I'm looking if someone figure out where the Christmas Lights sprite is hide in the tf2 files ? I would like to export the texture to another source games... I know a post has been created 4 years ago, and I hope someone find the location after all this time... Here's the link...
  5. obodobear

    Translucent Animated Tf2 Logo Sprite 2019-11-21

    I made this to use as a power up/pickup thing a long time ago, so I figured someone else might find some use in it. Credit would be appreciated if you use it. The texture is transparent, and works as an env_sprite entity. The animation is slower in-game than it appears in the preview.
  6. GentleSpy

    Looking for a pixel artist willing to help out on an interesting project

    Hello there ! So quick introduction to this project I'm working on, I started having an idea for an extremely original way of designing a map around 3 years ago, and to be honest at first I was just messing around in hammer trying to see what I could manage to do with entities but along the...
  7. T

    Making custom sprites

    I guess this is a two part question. First, making custom sprites. It's just as easy as making a regular ol custom texture with an alpha channel, right? If so, I can modify the render distance like the respawn room visualizer, I assume? Second part, all sprite textures self-illuminate and face...