single stage

  1. dabmasterars

    Edge Remastered A2a

    DESCRIPTION A 4CP attack/defend map set on rooftops. Despite rooftops being mostly flat, I tried to make this map interesting to traverse. FEATURES 4 control points lots of death pits (you're on rooftops) unique city environment real-time camera system that broadcasts the current point...
  2. ArtZ

    Biodisposal a2c

    BLU pushes up past the rocky hill to capture the facility entrance, then takes the first building under the catwalks, before pushing outdoors once more to enter the final building and capture the vats.
  3. Docteur Whoa

    CP Rocket Pad A4

    Classic 3CP Attack/Defend map set around a rocket and its launchpad. Current working title : cp_launchsite but it will be subject to change in the future. In their perpetual race for total victory against their rivals, RED set to launch a satellite to prepare for the space conquest. BLU must...
  4. August101

    PDR Cavefall a6ab

    Me and GuardianAngle's entry for the Double Trouble TFconnect contest. Welcome to Player destruction race. How it works in this map is you claim PD points to fuel the cart, which will drain based on the capture rate, which gradually increases based on the amount stored in the cart in total. The...
  5. V

    Espresso b1a

    A PD/PLR hybrid map set in knock-off Seattle, made in collaboration with Waterwindow for the TFConnect 2: Double Trouble contest. Beware of dangers lurking in the water... the TL;DR version: PD but the cap zone is a moving payload cart or PLR but you need to deposit PD points to make the cart...
  6. August101

    72hr Jam 2023 August101 72hours Jam entry a8b

    Temp name because I have a working name but I don't feel like it's worth using atm. Red has acquired a mansion in Miami, and blue wants a to send a house warming gift of explosives. Custom assets used: 2 unique textures A custom capture point hologram Custom payload explosion particles by...
  7. wonkasnout2

    pl_pinnacle 1

    A short, single stage pl map that combines island and spytech aesthetics. first attempt at a payload map, still not 100% done, but playable and detailed. Feedback appreciated, don't know if I want to continue working on it.
  8. Barion

    Goldsprings a9a

    Western-style map where BLU steal money from RED
  9. dabmasterars

    Edge A10

    This is cp_edge - an Attack/Defend single-stage 3CP map set on rooftops with some verticality and a camera-monitor system. PLOT The BLU team has bought some office space in the middle of the Exsaust City. Everything seemed fine, until about two weeks after the purchase. That day, the...
  10. Undercover Fish

    Sapwood B1

    3-point, single stage CP A/D map. BLU attempts to raid a logging operation ran by RED, extracting a suspiciously shiny sap from a valley forest. Planned theme/detail is alpine, transitioning through the map from run-down, shady, and wooden, to modern, concrete, and sunny. Sapwood isn't my first...
  11. August101

    plr_august101_mc23 a2

    Using tf_logic_cp_timer to make a weird mix of koth and payload race.
  12. Markus_McCloud

    Graffiti (Alpha) Alpha 3a

    I came up with this map layout idea while bored as hell at work. The idea for the theming came about as one of ArraySeven's old discarded ideas: In my idea, I made it into a small Tug of War Payload map instead of a traditional one. And yeah, I know that choosing an unconventional gamemode...
  13. August101

    pl_zoned a6

    A payload map for the 2022 spookfest competition, featuring a payload that goes into the underworld itself.
  14. Tumby

    Tumby MC22 a1a

    A Payload Race map made for the 22nd Microcontest. This map uses 99 solids. I don't really know what I'm doing.
  15. Food

    Past 72hr Jam Entry Meddle a1

    A single stage payload race map made for the 2022 72hr tf2 maps jam
  16. MrOakridge

    plr_trident 72hr Final v1.1

    A Payload Race with an emphasis on tight spaces and close-quarters combat. Can you get your cart through when the tracks are so intertwined with the enemy's? There is a well-hidden Easter egg in this map. Can you figure out how to make it appear? --- This map uses door prefabs and game logic...
  17. A

    Cratery A6E

    Problem: RED keeps using crates for cover, making it harder to fight them. Solution: Blow up the crates. This is technically my third map, but it's the first I've made in a long time.
  18. MC_Labs15

    Pine Peak b1c

    My entry for the Rule of Threes contest! A single-stage, 3 point payload map featuring a sawblade, a train bridge, and a laserbeam!
  19. MC_Labs15

    pl_thermo a6

    BLU team invades a RED geothermal plant, aiming to blow up the nefarious laboratory experiment contained within. UPDATE: New redesigned version here: https://tf2maps.net/downloads/nepal.12686/
  20. Dasprucegoose

    Dustplate a1

    The first stage of my first a/d map. Finally moved on from Koth