robot destruction

  1. Box Of Paper

    Robot Destruction Alternative 0.1.0

    Destroy the robots to get their cores and capture the points to passively generate them. Welcome back soldier, we are once again shooting for the moon! --- --- --- Ahem... Once again back from my slumber to showcase a new gamemode, this time using VScript! The gamemode: Born from the "Double...
  2. Katsu! :3

    Destruction Modes are Boring, Here's Why

    Alright guys, I've come to an insane conclusion that clearly only I am able to figure out why. Destruction gamemodes, like, Robot Destruction... are BORING! Now hear me out hear me out. Okay you see these little robot dudes? They're cute right, they do what good robots do: move around n' shit...
  3. heyyou

    ex_sandswept a1

    A new map, with a fresh playmode we like to call "Extermination." Picture a battle scarred landscape, abandoned metal facility, and three crucial points waiting to be either defended or dominated. But wait, there's a twist! Instead of your usual suspects, we've got a horde of malfunctioning...
  4. Pinewabble

    Robot Destruction Cultists V1

    Spooky replacement for the robot destruction robots! Pack includes: RD Cultists with 4 different options (regular, candle-topped, masked, and unique long Mann +versions without spell casting animations) RD Ammo replacement, replacing the ammo with books 2 Different Intel/Core replacements...
  5. Emil_Rusboi

    Crypt (Abridged Event) b3

    Halloween version of RD Abridged, featuring spellcasting cultists and souls!
  6. Loafer

    Setting the minimum points for core stealing in VScript?

    I am trying to make a Halloween map where players collect candy around the map and deposit it, after they deposit an rd reactor core spawns with their teams' total amount of candy. Unfortunately, core stealing requires at least 25 points, which has made me try to find a workaround using just...
  7. August101

    rd_august101_mc25 a2

    My entry for microcontest 25; Got away with doing rules set 6, 11, 15, 18 and one wish from 24. As for the map itself, its a variant of the rd variant gamemode robot escort (though still using the rd prefix), where instead of the robots enabling steel type objectives, instead they are the...
  8. SuperLuxDeluxe

    Soul Pit a1c

    For the Unofficial Spookfest 2022 contest! ----- I'll write lore here when I'm not tired lol ----- Each robot type in standard robot destruction is more or less the same, just with different hit points and cores dropped on kill. I hope to make it more interesting with this map! The A robots...
  9. Aulli

    Past 72hr Jam Entry Comet (72hr Jam) a2

    Made for the 2022 72hr Jam. I've always thought the existing moonbase theme didn't feel very TF2, and I kept being asked "What would it look like, in your opinion?", and that's hard to answer for words. So, I answered with brushes. Cap the point in the middle to send out your rover, which...
  10. Rhamkin

    JapanRhamkin a1d

    Pretty trees
  11. Jameson

    Jameson_mc20 a1a

    Robot destruction with opposing spawns.
  12. 14bit

    rd_14bit A4

    there's robots, and they're in london don't stand on the tracks, they are electrified also watch out for the trains
  13. Katsu! :3

    King of the Hill Asteroid?

    Nothing else, just a conversion of Asteroid to KOTH would be nice.
  14. RetroNuva10

    rd_asteroid b0

    Hey all! After much time, I think this is finally in a spot to deem it ready enough to be uploaded, starting with b0. NOTE: This is a work-in-progress. All feedback is greatly appreciated, but keep in mind that, since this is mostly an art-pass, I potentially just may have not gotten around to...
  15. Fluury

    Sol Mapguy a2

    featuring the dumbest mid I could think of, kill robot and get the victory royale
  16. Emil_Rusboi

    Abp Emil MC15 a1

    Farm Fakehouse for mc15 robot destruction microcontest Collabed with Abp
  17. Aulli

    Siege A1

    RD based mode, where you escort your tank to the enemy side where it shoots at their thingy, steadily creating cores. Destroying an enemy tank spawns some cores and sends out your own tank in return. Made in 24 hours for Microcontest 15
  18. Tiftid

    rd_tiftid_mc15 _a1

    the bsp file is smaller than the nav file this is a horrible omen of underscaling and simplicity anyway
  19. 14bit

    14bit MC15 A1

    A RD map for MC15: Robot Destruction. Geometry was finished in under 4 hours, but an additional 8 hours were spent on logic, lighting, and clipping. I think the layout is neat, but it might be too small for RD. There's crocodiles!
  20. 14bit

    Microcontest #15: Robot Destruction

    Welcome to Microcontest 15: Robot Destruction Get ready to blast off, we're on our way to destroy some robots! And not the kind that fights back either; we're here to destroy those small, screaming ones RED and BLU sent off to the moon that never shut up about errors. Your mission today is...