question

  1. DecliningSanityGaming

    Will i get flamed and bombarded with criticism if my map has a dustbowl-like first area?

    If I make a pl_ map that has those two higher areas to the left and right, and the lower area in the middle, will i be called some unoriginal hack, or is that just such a basic whatever that no one will care? (yes)
  2. REDHOT

    Question about licencing + referencing community assets

    Hello! Been a hot minute since I've posted here but I've got a question regarding the Creative Commons / ownership of assets created by and released for the community. For example, the 'Frontline' asset pack; are these assets CC0? ie: would I not need to credit a prop's creator if i released a...
  3. eythenguestgames45

    How to easily find leaks?

    The compile log says my train track is leaking, but I'm not sure how I would be able to fix this? can someone help, i just started mapping a couple days ago and im sorry if I post this forum wrong this is my first time using this.
  4. FatalError418

    Move displacement at runtime

    I want to move a displacement down when hit. I tried just moving the displacement down, but I can't parent the displacement. If it was a prop, I could easily make it work, just make it prop physics detect health change and activate a func_movelinear. However, I couldn't get Propper to work, and...
  5. Ms. Wizard <|:)

    Help! Custom gameinfo.txt isn't loading all my custom assets...

    I've been following this guide by seth on separating my custom content into a new folder that only Hammer++ reads. You're supposed to give hammer a different gameinfo.txt that has the new directories, as seen below: However, when I launch hammer it only loads a set number of these folders. See...
  6. Chaos

    Koth points system?

    I've noticed on koth maps, there's a "best to 2" system in place. Where after holding the point for the full 3 minutes, the winning team gets a point added to the scoreboard and the round ends. If one team manages to capture twice, then they win the whole match. I've been trying to figure out...
  7. rarityF

    damage filter problem

    im working on a market gardening based arena and im looking to disable shotgun damage so i use a filer_damage_type entity to disallow bullets damage and im using a trigger to activate this filter however in game when disallowing bullet damage bullets still do damage the really odd part i then...
  8. Loafer

    Setting the minimum points for core stealing in VScript?

    I am trying to make a Halloween map where players collect candy around the map and deposit it, after they deposit an rd reactor core spawns with their teams' total amount of candy. Unfortunately, core stealing requires at least 25 points, which has made me try to find a workaround using just...
  9. Ðoge

    Random spawns at comp map before ready up

    How to force player spawn at various coordinates and not at spawn, to DM each other? Before both teams would ready up to play a match.
  10. imthevoidweresanitydies@g

    how to detect projectiles?

    how would i go about detecting a projectile like the sandman ball from tf2? is it possible using brushes or map logic? keep in mind that i am ussing the tf2 verion of hammer, which is missing many features from future games.
  11. piss man (real)

    first time creating map, asking for suggestions for improvements

    as the title says, im new to mapping, i created this layout of my first map and i wanted to ask for improvements i can do for it (being honest, the 2 main ways to the point was slightly inspired by sawmill, im an uncreative person lol) the gray boxes in the cp building is supposed to be covers
  12. Ashe_tfwiki

    Looking for a health kit /ammo pack marker I've seen in some maps

    Like this one but it's black: https://gamebanana.com/mods/4277
  13. gunk

    Any instantly noticeable problems with my map so far?

    (I forgot to label you can go under the point too) Hello! I'm new to mapping in TF2, and I was wondering if there was any easily noticeable problems with my map layout wise. I thought I'd post it here to make sure I'm not being a total idiot. Thanks!
  14. βauθ'o

    what's the required logic for an a/d map?

    trying to make a 1 point a/d map (probably a dumb idea) but i cant find any tutorials on making a/d logic, could you all help me out? thanks
  15. Chaos

    Making the HHH only spawn once?

    So I have a Halloween map I want to get back to making, and I wanna put everyone's favorite pumpkin headed, axe-wielding maniac. I have it set up where he spawn in after a random amount of time. Only problem is, if enough time goes by another one might spawn. How can I make it so only one can be...
  16. Mr. Piggens

    [Fixed] Screen is black when I load into map

    I'm very new to Hammer, so sorry if this is a beginner question. I was somehow unable to find anything on this when Googling, so I guess I just couldn't figure out the right keywords. When I load into my map in TF2, my screen is black, and if I move my camera around a bit I can sometimes see...
  17. aztec on redbull

    trying to edit a custom maps textures without modyifying the textures in hammer

    hi, so i have a pretty detailed map and i wanted to create a VPK file that will override the textures, similar to the flattextures mod, except just different textures, i created the vpk with the textures i want to use and the map doesnt seem to use them, can someone help?
  18. Y

    Question About Map and Gamemode Concept

    I have a concept for a map which I'm wondering about, and since I'm new to mapping I wanted feedback on both whether this is even possible or not, and whether this could be a viable map for competitive depending on how the map is balanced. I also posted it to r/truetf2, and have gotten a variety...
  19. soviet spycrab

    ctf_convoy_v2 the good and bad.

    what is good and bad about ctf_convoy_v2. I wanted to remake ctf_convoy_v2 one's I become a better mapper. ctf_convoy_v2 map download:https://gamebanana.com/mods/70635 https://steamcommunity.com/sharedfiles/filedetails/?id=483740681
  20. Skye

    Item pickup brush

    Really quick question: What is the brush used by valve that they put under their health and ammo pickups? (you know, the red/white patches)