#paperplayerx

  1. Mâché

    Promountain A3

    An experiment to see how 2-point payload could operate in a competitive setting. Thundermountain's first stage had the most potential for a pro version, in my opinion. Changes from the original to the pro version: -Made it day time and much brighter -Made it more alpine -Removed the thunder...
  2. Mâché

    Kanyona A3

    Got bored of my 5cp and started working on a new mirrored symmetry koth map. Screens (no top-down this time, sorry!):
  3. Mâché

    cp_pagoda A7

    A simple 5cp map. Screens: