noob

  1. Josh301

    Past 72hr Jam Entry newplayerluck 2022-07-23

    a new player getting dropped a golden frying pan while an mvm tryhard (holding a lollichop) flips them off map background: rottenburg steam profile: https://steamcommunity.com/id/CollectorsSpycrab/ took about an hour to complete (15:30ish - 16:36) i didn't write down when i first started it but...
  2. V3rb

    Lights.rad workaround + making maps for sfm

    Okay, so what I want is a map for an animation i want to make in sfm where there's a big room with black wall textures but floating glowing cubes everywhere that emit a strong white light. Now, i have never used sfm before. So first off, should I use tf2 Hammer or sfm Hammer to make it? Second...
  3. V3rb

    Lights.rad

    I cannot get glowing textures to work at all in tf2. So, all I want to do is make some floating glowing pure white cubes that are very bright, and so I created a lights.rad file for it. But, no matter what I do, the white cube gives off a very faint glow to the surrounding area, and no other...
  4. Aravash

    koth_buses a2

    Hi everyone! :) koth_buses is my first map. After following crash's tutorial series on building TF2 maps in hammer, I got really fixated on the bus prop when looking through the props list. Something about it just... drew me in. So I took a swing at making a map where there are lots of them...
  5. diegotheloser

    Timber a4

    Destroy the enemy satellite by cutting down their tree.
  6. Jackhammer881

    koth_sewageplant A2

    Sewageplant is a small koth map,it is based in a sewage treatment plant. It features explosive barrels of toxic waste, water tunnels and gameplay at varying heights. This map was made in 72 hours as an entry into the 2018 TF2 Summer Jam. View: https://www.youtube.com/watch?v=AhS9FdzXAQM
  7. Pixel Brush

    Mine Map a13 mid14

    (Title is WiP) This is a small Mine Themed Map i've been working on since the 3rd or 4th of May 2018. Check the Updates Tab for Images. https://tf2maps.net/downloads/mine-map.5984/updates
  8. Castlemario

    How do I import models and use them in my TF2 map?

    Heya. I'm one of the newest members in the Map-making community, and I have issues that arent easily solved. for now though, I'll just ask one question. How do I import a custom model into my own map?
  9. Zoomspilo

    KOTH Ontario [ABANDONED]

    [ABANDONED]This is my 3rd KOTH map to be posted on TF2Maps. It's going to involve more water when I detail. That's about it.
  10. Valinor_mapper

    Frontline Assets not showing up in hammer.

    i recently downloaded the Frontline asset pack, and extracted it to my custom folder. however, neither the textures nor the models show up in hammer. i have reinstalled it several times, but have not gotten it to work. i could run the tech demo, but all the models had missing textures, that...
  11. Jackhammer881

    koth_depot_a1 2017-06-15

    This is my first real map, It's a King of the Hill map set in a land full of dev textures and boxes.
  12. Da Spud Lord

    So I'm New Here.

    I just created my TF2Maps.net account. I am a very new mapper, and I've only made one map that is only in alpha and is probably very bad. (Technically I've made 2 maps, but the first one was just a box with spawn rooms and a KOTH cap point, and was really more about learning how to use Hammer...
  13. Diddybot

    Greetings and Salutations

    After watching Crash's tutorial videos, I thought I would give map making a go. Starting with a koth, which was inspired by landfall and slightly inspired by 2fort. I made a moat because I love pyrosharking. This includes an underwater tunnel. I am quite happy with this building which...
  14. reevO

    Ok, so... HI. Please be gentle, for the time being.

    Hi! The last time I introduced myself on any type of discussion forum like this was probably when Bill Clinton was still in office. (Please save the dad jokes for after this message ends please. Thank you.) Nothing against introductions of course... I'm just quite bad at them. Anyways, it's...
  15. Twist.vmf

    how do i add this?

    so i'm making a new map for ctf and the theme is red and blu HQs and as an Easter egg i wanted scouts room to have a photo of Miss Pauling on a wall, but i don't know how to add custom textures! please help! p.s. this is the pic. SORRY UBERCHAIN!! :,(
  16. Hadditor

    Wannabe Mapper

    Hey guys, brand new here. I've been playing the game for a couple years and the recent publicity of the Mayann Project has piqued my interest in map making, and would love to give it a shot, I have a lot to learn however! Also, playing on new maps is one of the best things in this game. Do you...
  17. benjijedi

    just started mapping, please help!

    I am using some custom models on my map but the models show up without a texture (pink and black checkers). What am I doing wrong and how can i fix it?
  18. Dunelm1

    My koth map's point won't unlock.

    Hello! I recently made a KOTH map using crash's mapmaking tutorials. However after compiling and testing i discovered that the point didn't unlock. I've searched everywhere, and gone over the tutorial again, but i still can't find anything. looking over the YouTube comments, this is quite a...
  19. Kryptos

    [MvM map] Bots arent spawning, no money

    Hello all, I'm looking for advice on getting my MvM map up and running. I've tried generating a few simple .pop files and placing them in C:\Program Files (x86)\Steam\SteamApps\common\Team Fortress 2\tf\custom\pop\scripts\population as well as C:\Program Files (x86)\Steam\SteamApps\common\Team...