lights.rad

  1. V3rb

    Lights.rad workaround + making maps for sfm

    Okay, so what I want is a map for an animation i want to make in sfm where there's a big room with black wall textures but floating glowing cubes everywhere that emit a strong white light. Now, i have never used sfm before. So first off, should I use tf2 Hammer or sfm Hammer to make it? Second...
  2. V3rb

    Lights.rad

    I cannot get glowing textures to work at all in tf2. So, all I want to do is make some floating glowing pure white cubes that are very bright, and so I created a lights.rad file for it. But, no matter what I do, the white cube gives off a very faint glow to the surrounding area, and no other...
  3. Jansteffen

    Can't get lights.rad to work

    Hello everyone, I just recently began mapping and so far it's been going pretty well, however I wanted to create a texture that acts as a light source, which after a quick google search I found an article in the developer wiki and various youtube tutorials showing how it is can be done via...