leaks

  1. SnickerPuffs

    Dubious Re-Developments (A question about the leaked TF2 maps)

    With the recent repo leak releasing a slew of unfinished/abandoned Valve maps, there's been a few people wanting to edit the included maps; whether they plan to entirely rework the maps how they see fit, make a few minor changes and fixes, or somewhere in-between. With the maps being illegally...
  2. O

    There's a leak, but there isn't?

    I am creating a map called koth_orangepoints, and when I'm creating a spawn door (using UEAKCrash's tutorial series) My trigger_multiple brush is inside the room, yet when I compile the map it says "Entity trigger_multiple (-1088.00 513.00 128.00) leaked!" Here is the .vmf file...
  3. C

    Leaks that dont really exist

    Im still super new to hammer, and I'm making ok progress on the map I'm trying to make, except my latest compile brought 2 leaks. No problem just delete items/seal leaks. However the first leak references a prop that doesn't appear anywhere the coordinates given, and the second references a...
  4. Croc Snipe

    I have lot of leaks that I can't be able to find

    I was making a huge CTF map when I get leaks from nowhere although my map is currently sealed and no voids contacting the inside. The Entities exposed to the void were: item_teamflag, light_env. and the props that it says it's outside the map even though it not is: lightbubl001.mdl and some 2...
  5. V1S4

    I DUNNO

    I made a map and it's almost finished. But a small problem. Interloper said there are leaks. But when I opened pointfile, it doesn't point to any anything. It's just a line outside, literally in the void. I need some help please. Here is the log: ** Executing... ** Command: "C:\Program Files...
  6. Korbishy

    Area portals making leaks?

    So I'm having a problem with area portals on powerhouse. When I downloaded the decompliled file from https://tf2maps.net/threads/valve-maps-decompiled.5952/ , with the area portals in most doorways. They were creating leaks in each doorway, confused why I asked a couple people, tried removing...
  7. Werewolf

    [Solved] Props "leaking" from sealed map

    When I try to compile my map, it keeps telling me that various props are outside of the map: Static prop models/props_lights/light_fluorescent_basement.mdl outside the map (3152.00, -4280.00, 224.00) Static prop models/props_spytech/control_room_console02.mdl outside the map (3112.00, -3776.00...
  8. Mr. Origen

    Water invisible, no known leaks.

    I have tried everything I can think of and then some, I have scrounged every forum trying to find an answer, and the water on my map is still invisible. (I have a water_lod_control, there is no pointfile for me to load, i have a cubemap, water is made with nodraw first) I am at a loss. Here is...
  9. TheGhostThatWas

    Lighting Missing and Half-Leaks

    I'm currently editing a modified version of pl_barnblitz, but I'm getting tired of trying to understand the optimization problems. The biggest issue I'm having is that the map appears to be rendering without any light_environment, but I think that has to do with the optimization issues, a leak...
  10. Minimus Ambus

    Why Is My Map Leaking?

    Hello everyone. I have been a making maps for a while now, about 5 months. My friend and I are making a Frontline! themed payload map. I've learned how to map through UEAKCrashes youtube series, and some guidance from the previously mentioned friend. I have heard a ton from guides, senior map...
  11. FrostyHoneyJuicy

    Blur made by the Water

    What's the problem? Every time when I get close to the water, my screen always gets blurred. Sometimes it doesn't, but instead, it shows me something completely disturbing! Here's an example: Click the link for the GIF file: http://i.imgur.com/1MWY13O.gifv Do you have any leaks? Nope. Do...