issues

  1. EliMCGamerGuy

    Compile log is spammed with "added RGB(nan, nan, nan)" and there is no light in-game

    For a while now i have been trying to fix this problem on my own, but i just can't do it myself. The map I have been making has worked most of the time, except today, for some reason. last night, the lighting was fine, but it was sometime after I had tried to make a 3d skybox and had realized...
  2. gronk

    filters for func_door not working properly

    I'm trying to put doors into my map. I followed the steps in UEAKCrash's video View: https://www.youtube.com/watch?v=iU68KM6CfLQ&list=PL2KT0JL74Qff_c1WbqNi4K5yAmpWAUQlq&index=9 and I have a strange issue. When I try to enter the door with the right team, there are no issues. The door opens and...
  3. ar.

    Hammer.exe issues

    Hi its my first time posting in this forum and by extension its my first time mapping for this game. So the issues began after i installed A Boojum Snark's Team Fortress 2 Mapping Resource Pack and tried to open hammer thru my walpaper (copying and pasting the file to the walpaper, wich worked...
  4. Mr. Snazzy

    Stuck in the ground?

    Hello, I am very new to mapping in TF2, and I am following UEAKCrash's videos, and I am using A Boojum Snark's Team Fortress 2 Mapping Resource Pack, if that provides context. I do know that I need to have the player spawn off of the ground, but for some reason whenever i load into the map I...
  5. Arceus

    Trials with Trains

    I followed this tutorial for inserting trains, found here, word for word. Here are my issues currently: The train does not render. A force "pushes" the player, but the model is not visible. The train model used is urban_subwaycar.mdl . There are multiple train cars, each are the same model...