hammer

  1. Gravidea

    Game crashes/freezes while running map

    So I'm coming close to completing my map, but I've run into a problem that I'm hoping won't take too long to fix so I can share my map. When I compile my map, it seems to work just fine, but when I go into my game to test it the client will freeze and pull out of fullscreen, only leaving a small...
  2. The Hatted Man

    Adding a Hightower like ramp into a the Payload Gamemode

    Basically I'm making a Payload map and I would like to have a ramp where without blu interaction, the payload would move backwards like in hightower and the Valve Developer Community on Payload doesn't discuss this. How do I do it?
  3. Gravidea

    Cannot open my map in Hammer.

    Once I was finished editing my map last night I saved and went to bed. When I got home today, I decided I'd do some more editing and it turned out that my map wouldn't open... "BasePolyForPlane: no axis". I tried looking up what this fatal error meant, and apparently I had to edit some line of...
  4. Inspektor Januška

    Game crash while loading my map

    Hello my map is crashing when I am loading my map. Compile log: ** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Program Files...
  5. Gravidea

    Map Compiling Problems

    So I recently started working on pkmn_sootopoliscity_a1 (which I mentioned in another thread) but I soon noticed I was having trouble compiling the map to test in Hammer. I even tried messing around with the Expert Settings and changing the RAD to Fast but to no avail. It says not respond when I...
  6. Davrozz

    Hammer editor viewports

    So i want to make my viewports bigger, because how its now i cant really work. I have it now like this: https://imgur.com/a/Luhj3 But i want it kinda like this: https://imgur.com/a/ShF4h Any ideas?
  7. Silicon_E

    Can non-player entities activate triggers?

    I decided to play around with the I/O system and discovered something strange: Sentries, teleporters, stickies, etc can't seem to activate triggers. Does anyone know if it is possible to get them to do this, and if so, how?
  8. XEnderFaceX

    SFM Props for Hammer?

    Hey there are some props in SFM that i would like to have in Hammer for my Maps. is there somebody who knows how to use sfm props for Hammer? Thanks.
  9. Mozz_Gaming

    TF2 program chashes when 'waiting for players'

    the map renders fine as but when i spawn in the timer for 'waiting for players' comes up and stars from 28 seconds which i know is normal. however, the game crashes when that timer hits 1 or 2 seconds left. i checked to see if it does it on any other map (such as ctf_2fort) but they all work...
  10. geggery!

    Is it possible to use Hammer without downloading TF2

    I'm working on a computer that doesn't have enough space to download all of TF2 is there anyway I can copy out Hammer from TF2 (I have another computer which does have TF2 on it) or can I use the SDK or something similar to it?
  11. Kunny

    Stuff is fading in and out of existence.

    When I am in hammer some blocks will disappear and reappear while I am flying around and it is kind of annoying because sometimes I go to texture stuff and it will disappear when I go to apply the texture. Does anyone know whats going on.
  12. ficool2

    How would I create a quonset building in Hammer?

    I want to make this building in a map I have no idea where I would begin on how to make this building shape. I tried making an arch, however I was stuck on how to make the front/back walls to cover the arch holes. I attempted by merging the inside vertices of the arch into one but it created...
  13. Orangepumpkin7

    Is it possible for multiple people to work on the same project/map simultaneously?

    How do/can people both work on the same map in hammer? Sort of like a Google Document where both people can work on it at the same time. Just wondering if it is possible, if so I would love to know how, seeing as I haven't found anything online for it.
  14. Billo

    hammer bug. Can't select objects properly

    Hey so.... i am having a weird problem with hammer. i can't select any objects properly and when i try to i select the obj or wall or whatever is behind it. i didnt mess anything up from options. in fact yesterday i could use hammer without any problems and today from nowhere i have this...
  15. Mr. Origen

    Water invisible, no known leaks.

    I have tried everything I can think of and then some, I have scrounged every forum trying to find an answer, and the water on my map is still invisible. (I have a water_lod_control, there is no pointfile for me to load, i have a cubemap, water is made with nodraw first) I am at a loss. Here is...
  16. The Hatted Man

    Reappearing and dissapearing brushes in hammer.

    So after I finished the geometry of both blu team and red team's spawn.They both started having moments where if I get close to them, they disappear while I'm further away they reappear. Any fix? Attached is my vmf file. UPDATE: Just restarted Hammer.The problems fixed now
  17. notpingas

    Accidentally turned on "Always measures using 1 HU reticules despite grid size"

    I somehow turned it on without ever visiting the options menu. (Probably by messing with the button combinations.) I want it off now. Does anyone know where the switch is?
  18. Ruthacury

    How to Add Custom Textures to Your TF2 Map

    Step 1: Create the image in an editing software such as Paint.NET or Gimp. The dimensions of the image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox. Step 2: Go here (http://nemesis.thewavelength.net/index.php?c=178) and download...
  19. Ruthacury

    How to Add a Custom Skybox to Your TF2 Map

    Step 1: Create 6 images for each surface of your skybox. The dimensions of each image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox. Step 2: Go here (http://nemesis.thewavelength.net/index.php?c=178) and download VTFEdit, once...
  20. Ruthacury

    How to Add a Custom Skybox to Your TF2 Map

    Step 1: Create 6 images for each surface of your skybox. The dimensions of each image should be powers of 2, common values and 512 x 512, however use 1024 x 1024 for a higher quality skybox. Step 2: Go here (http://nemesis.thewavelength.net/index.php?c=178) and download VTFEdit, once...