experiment

  1. RatsInYourWalls

    pl_dbz_gexver b2a

    This is one of the Artpass entries for Shounic's "chat makes a 100 player map" experiement: https://youtu.be/z1gbDdhcUpI?feature=shared Whats with the Gex Ver? - The Gex Ver was added to indicate that it was my entry as my discord nickname was GexInYourWalls This map was made to be played with...
  2. HappyHead

    Cavity A1

    Semi experimental payload map where you drill holes
  3. pogviuemper

    Multi Stage Radio final

    Miniscule and super fast-paced 3-stage KotH map Steam Workshop page Gamebanana page
  4. Yaki

    Berserker A6

    This is an experimental map. Heavily inspired by elements from the Left4Dead series (PC), Zelda Ocarina of Time (N64), and Super Ghouls 'n Ghosts (SNES). Players fight against robots in a haunted castle setting. The goal is to survive 'n' revive your team mates as you fight your way up to the...
  5. Sir_Metaladon

    Breakthrough a2a

    Courtesy of Yrrzy, I experienced a breakthrough in my personal theories of how to construct a TF2 map. Thus, I've finally been able to leave the theoretical drawing board with some level of confidence once more, and return to iterating on prototypes. The map itself revolves around a theory...
  6. UltimentM

    Experimental Gamemode: Turf Wars (tw_) [Beta]

    Afternoon everyone, I've had this on the backburner for a while now, and while I have told myself to make a map for it, I haven't, so I'm releasing it to the public for everyone to try out! Introducing Turf Wars! (tw_) Look at all those points! Similarly to the gamemode in the Splatoon...
  7. Some Guy you know?

    TwoRickety A2

    A old abandoned shack in the the middle of a pair of abandoned bases is the site of a new battle between the two teams, hopefully they won't get stuck in the mud. Originally a Experiment, this map was spun out into a semi-gimmick map revolving around both teams getting into early engagements...
  8. VinLAURiA

    Clearbridge A1

    I've occasionally dabbled in mapping on-and-off for the past few years, and a few days ago started "doodling" a small KotH map while brushing up on some tutorials. It started with a couple of Badlands spires facing each other diagonally before things started to take shape, which inspired the use...
  9. Viemärirotta

    Skip textured faces on a world brush [Experiment]

    Due to some recent dicussion in the TF2maps Steam group chat, I decided to do some testing on what would happen when you texture one of the faces of a world brush to skip and compare it to nodraw. The way I did the test was create a simple room with two same sized brushes both off the ground by...