dx80

  1. Werewolf

    Transparent decals aren't transparent in DX80 (DirectX 8.0 mode)

    I need some help with transparent decals in DX80 (DirectX 8.0) mode. When running in DirectX 9 (the default) they appear fine. However when I load the map onto my testing laptop (which runs in DirectX 8.0 mode), I noticed they keep appearing like this: The .vmt for that decal is here...