decal problem

  1. Werewolf

    Transparent decals aren't transparent in DX80 (DirectX 8.0 mode)

    I need some help with transparent decals in DX80 (DirectX 8.0) mode. When running in DirectX 9 (the default) they appear fine. However when I load the map onto my testing laptop (which runs in DirectX 8.0 mode), I noticed they keep appearing like this: The .vmt for that decal is here...
  2. Little Pixel

    Decal problem.

    So I haven't really used the decal tool before and I was trying stuff out, I ended up using a custom texture as a decal but it was a little bit too big, so I thought I had removed it, but I guess I didn't. When I go on hammer and look at where the decal "is" I see nothing, it all just looks...