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  1. I Darkstar X

    cp_beckoned_visitor A1

    --- It's another one of my I/O bosses. BIG thanks to Pdan for helping me on the mapper discord to figure out how to get the boss to move like it does. Some innovations compared to my other I/O bosses are as follows: -ITS ALIVE!! ALIIIIIVE!!! (It moves.) -Becomes invincible when no players are...
  2. I Darkstar X

    cp_perfectly_normal A4

    This map's theme is an incursion into a large and mysterious facility. While there, BLU will make things explode a lot as they try to trash the place, while RED tries to prevent all that from happening, of course. Indeed, I want to add a great deal of cinematic value to the map. (If I could...