A Scotland 3CP Medieval map consisting of 2 castles divided by a river and bridge, who shall win this bloody drunken battle? Beware of archers, flying Scotsmen and French people.
Also this is the first TF2 map that I've uploaded so all criticism is welcome.
Reactive is a control king map, meaning you must hold the central control point until your team's timer runs out or capture all control points to win. Other control king maps are structured like king of the hill maps, so I tried creating one designed more like a 3CP map.
DomeTower! Capture the point on the tower, and then the one next to your enemy's spawn to win the round!
But be careful, the tower point will still be vulnerable, and if it's captured by the enemy team, your team's point (which takes less time to capture than the tower point) is free for any...
My submission for this year's 72 Hour Jam, a recreation of Valorant's "Breeze", is brought to you by:
- 12 hours of sleep over 3 nights
- 3 Monsters
- 2 Cups of coffee
- Epic Rap Battles Of History
- Intermittent late night guitar lessons with my boyfriend
And many more!
"Civilian has returned to his native lands with an attempt to escape from the RED team, but alas, they overtook him there as well! Escort him through the old victorian streets of the small town next to the sea."
vip_dover, A map i've made specifically for TF2C with the VIP gamemode. Its a 3CP...
Oh no! BLU accidentally set the train's path into RED's territory, and the RED team won't let the train pass. It's time for BLU to get the gate to open it manually by capping the point. But they'll have to be quick! We don't want the train to crash into the gate.
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