I am talking about 1 single cart for both teams. Sort of a backwards tug of war, lets call it a push of war.
Okay, great. But I'm totally getting lost setting it up. Ain't there a payload prefab somewhere I can mess around with. I hate reading a wall of...
I'm thinking about creating a map where there is 1 platform that moves 1 way or the other. Teams need to get on it to make it move towards the...
Don't worry about that. I don't place anything that hasn't got a purpose. If there has to be a bridge it should be there for a good reason. Right...
I just texture it with a black texture. Can't imagine that having an impact on performance.
If I put 'm there and use them in my map, do I have to do anything special when compiling?
Little offtopic: but what map is this for? I've only seen one map using it until now.
Finally found the energy to try and finish a map. Atleast I think I have :glare:. I want to create a ctf map that actually fun playing. There are...
Rad is lights iirc. I compile with Rad and without VVIS for solo testing the map.
Props stuck in geometry a bit? make an info_lighting in front of em and select that as the calculation source for lighting instead of the location...
Yeah, that's the idea. But vs any decent soldier it ends up with you being juggled and eating rockets in mid-air :thumbdown:
I hope it's not steel. That map lacks space. There is almost zero room to maneuver as a soldier or scout. I prefer Granary, Badlands and Gravelpit...
Play on better pubs with regulars or go play 6v6 clanbased matches. Blowing yourself on stickies is a pretty much useless strategy. Much better to...
In tf2 -> create server -> select map -> ???? -> profit.
Haven't bothered with clips yet, well except where you actually walk through doorways. Not going to place them untill all the detail is done. But...
An hour is pretty long. Did you use func_detail brushes? If you haven't: you should.
alignment is pretty much impossible, I spend so many hours trying to get it right. But one look at hydro and I noticed is just can't be perfect....
After doing nothing for weeks I decided to edit some stuff in my map. I'm only working one capping area at the moment and are running into a...
Even though ports can be nice, I still prefer original maps.
Where are you talking about what map? Because it's not really clear where you start talking about mach. Anyways, I don't like to have my head...
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