https://drive.google.com/file/d/1Yppm7wmg9qL61mvwtAiwS7gjFM0MiJVX/view?usp=sharing We have a new TF2maps.net microcontest #4 Arena+ map compile...
Changes Version a2 - Shrunk and compressed the layout a considerable amount. - Removed a route between the middle path and the highground flag. -...
Swamphole arena_swamphole_<latest version> https://tf2maps.net/downloads/swamphole.9415/ Contributors: Fizzld Absolutely enjoy enduring this mess...
Changes Version a1a - Fixed a few incorrectly coloured walls - Swapped the colours of a stack of barrels - Made the instructions more opaque -...
Swamphole - Arena_Sacrifice set in an Indian swamp. Made for Pick It Up. My entry into the Pick-It-Up contest, it's arena_Swamphole! This map...
My entry into the Pick-It-Up contest, it's arena_Swamphole! This map is set in a small swampy settlement constructed after a mysterious ancient...
It does indeed
Hey, so here's an issue that googling has led me to believe is very uncommon. Hammer just straight up isn't creating pointfiles. Clicking on 'load...
Too many ideas, not enough skill
When you click "Run map" the map won't actually start. After you click run map and the window that pops up finishes writing that wall of text it...
You're not wrong. That was a bit of an exaggeration to be honest, I've taken it out from the main thread because I dont want all the replies to...
I'm creating this thread to hopefully get together a list of good practices and things to watch out for when laying down brushes in your map. The...
OK I admit I have no idea what I'm doing. I cant very well go and make an a2 before a1 has even been playtested can I thats not right. So I've...
The Day 1 Patch is officially here! Added a little bit of clipping and fixed a leak. The map should now be 8000x as fun
The Day 1 Patch is officially here! Added a little bit of clipping and fixed a leak. The map should now be 8000x as fun Read the rest of this...
I actually used compilepal this time so no more errors
I actually used compilepal this time so no more errors Read the rest of this update entry...
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