Villa - KOTH map taking place in a small Italian villa A KOTH map taking place in a small abandoned Italian Villa, somewhat inspired by the TFC...
A KOTH map taking place in a small abandoned Italian Villa, somewhat inspired by the TFC map Avanti.
Could I have my name changed over to Arenovas? Thanks whenever you get around to it! Although it feels like the requests haven't been done for...
Changelog: Added another path to center Shifted top spawn door to the side to stop door below from clipping up and blocking player's movement...
Massively reworked center point Removed the two connected arch buildings at center and replaced with two buildings in line with center point...
Gold Valley - KOTH map taking place in an abandoned mountain gold mining town. A KOTH map taking place within an abandoned mountain town used...
A KOTH map taking place within an abandoned mountain town used during the gold rush.
Changelog: -Made it playable again
Changelog: -Made it playable again Read the rest of this update entry...
Changelog: -Removed clipping from tops of fences in the side middle routes to open the map up some more as a test -Changed some light colors to...
A 2 point A/D map which is meant to be set within the confines of a semi-sunken ship. Made for the 2018 72 hour Summer Jam. Just to note there are...
cp_sunken - An A/D map meant to be set within some form of semi-sunken ship. A 2 point A/D map which is meant to be set within the confines of a...
Changelog: -Added some clipping to stop players from getting above the spawns and on top of the map. -Adjusted the environmental lighting. -Added...
A 2 point CP map taking place in some form of semi-sunken ship. Made for the 2018 72 hour Summer Jam.
cp_sunken - A 2 point CP map taking place in a semi-sunken ship. A 2 point CP map taking place in some form of semi-sunken ship.
Changelog: -Slightly adjusted the space outside both spawns for a bit of future design planning and perhaps some gameplay. -Some pointless small...
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