very happy to see the map be updated to this version a few things i must've not caught that are still in the map [ATTACH] - you can fall off of...
the improvements here are very nice but here's a few concerns i had looking at it [ATTACH] - the geometry here is very messy and for the amount...
i see potential here but there are a few points i'd like to make [ATTACH] - large doorway that opens up a long sightline to spawn, this also...
- changed the small health packs on the bridge to be medium health packs - removed collisions on various lamps on the map - removed collisions on...
- properly packed skybox (i hope) - changed the small health packs on the bridge to be medium health packs - removed collisions on various lamps...
respawn visualisers blu side are broken
yeah didn't do that
yeah didn't do that Read the rest of this update entry...
- decorated the spawn-mid connector - fixed an issue with the window-door in map room where it would sometimes not close properly - changed...
- packed skybox
- packed skybox Read the rest of this update entry...
- added 3d skybox back in
- added 3d skybox back in Read the rest of this update entry...
- added 2 small health packs under the bridge on mid - fixed demomen being able to place stickies on the spawn door - changed the window leading...
- added 2 small health packs under the bridge on mid - changed the window leading to the intel to not open on touch - made the window leading to...
fixed props not existing
fixed props not existing Read the rest of this update entry...
ctf_badwater - improved upon the original ctf_badwater is an improved version of a map i found on gamebanana by confidence_man that slightly...
ctf_badwater is an improved version of a map i found on gamebanana by confidence_man that slightly changes the map's geometry to make it better...
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