cp_keel_a4 Thread:18035 Download:4879 Earlier if possible
cp_keel_a4 Thread:18035 Download:4879 Anytime
Just realised I posted the post number instead of thread number, its 18035.
map: cp_keel_a3 thread: 243607 download: 4879 Anytime is fine.
The 2nd Alpha has been uploaded.
It was all dev textures, but I wanted a taste of what I could use later on. I forgot to show, in the 3rd picture a small underground area provides...
map: cp_keel_a1 Download: 4879 Thread: 243607 Time: Any time is fine.
An Upward inspired control point map. Blu Fights up and around this mountain top missile base.
cp_gannet_peak_a4 id: 4794 thread: 16780 Any time, as I can't go :(
That worked! Thanks.
cp_gannet_peak_a3 id: 4794 thread: 16780 time: Later if possible.
Whoops, how'd I miss the 2nd page and repost.
Just uploaded my new version of the map - I restarted (again) but this time I'm happy with it. The original post has been edited.
Been talking with a friend on how I could open up the distances, If I made the building just outside from adv-spawn larger, put the 2nd CP there...
Just ran though the map, and saw the props floating - they've been their for about a month now and I feel like an idiot for not noticing them, I...
cp_gannet_peak by Mildlymadbutshiny An attack/defend control point, set on the "the highest peak in the U.S.". However, living in Europe, I...
Thanks Littleedge, i'll get those fixed up for the next release. And I'll look over the source demo to see what works and what dosn't.
I can't stop watching it! :O
I found the Batters helm on gameday also :D
The light are just are just simple at the moment. Gametesting this Saturday (3rd - Euro)
Separate names with a comma.