I really really want to make a payload map but I don't know where to start. So far I have created 3 maps, one koth (which I never playtested or...
I've been bored and I've always kind of wanted to make a bot v bot match on my map, but I don't really know how to make the bots work on custom...
bauxite - A new single stage 2cp attack/defend map My third map and my second attack/defend map. Please give feedback on what I can improve.
How do I create the orange setup gates used in attack defend and payload? The tutorial is really confusing on the valve developer wiki.
Is there a particular case study of a map which just does everything right gameplay wise? As in Ammo, health, class balance, mixture of flanks,...
I'm getting really burnt out on my second map, which is attack/defend, because I ran out of ideas. I really want to make a payload map as my next...
mannfactory - Single Stage 2cp attack/defend map My First attempt at Attack Defend Logic (And any logic outside of koth). It's only two points,...
So guys, I have begun work on my first payload map, as I have lots of free times as I have finished my exams. I have a rough document of ideas and...
Koth_Huwareyou_a2 progress notes - Just notes for stuff I added Changes -Added second ramp to give more access to the higher entrance to the...
I created a plan for my first actual map that I am planning on creating soon. Its rather simple, as the furthest I have got to in my 6 months of...
I have made a few spawn rooms and stuff, but I don't really know how to really get the hang of map making, and am not good at thinking of map...
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