Thanks!
I really really want to make a payload map but I don't know where to start. So far I have created 3 maps, one koth (which I never playtested or...
This map will be on hold for a while, it still has the same major problem with the previous versions - there are either really bad chokepoints or...
I wish Valve would add maps with content like this to the game. Theres literally 3-4 major community updates Valve could add without having to do...
a2a Changelog notes: - Removed right exit from the right route to point A from Blu's spawn and replaced it with a glass window. As such the...
a2 Changelog notes: - Completely redone spawn area for Blu. - Extended Blu spawn further back, and widened the corridors of the spawn exit that...
a2 Changelog: -A Completely redone spawn area for Blu. - Extended Blu spawn further back, and widened the corridors that - Added a third route...
This looks amazing for a first map, all mine are still in developer textures lol
Thanks
I was just wondering, where do you find the wooden prop thing which is placed behind all the point signs? Also this map is really good
The bots were pretty good at pathfinding but they could never co-ordinate and capture the final point
Minecraft gaming; minecraft gaming Good map
I've been bored and I've always kind of wanted to make a bot v bot match on my map, but I don't really know how to make the bots work on custom...
Changelog: - Increased the capture range on both control points - Added a glass window to Blu's spawn so they can see outside during setup time -...
a1a Changelog: - Increased the capture range on both control points - Added a glass window to Blu's spawn so they can see outside during setup...
bauxite - A new single stage 2cp attack/defend map My third map and my second attack/defend map. Please give feedback on what I can improve.
My third map and my second attack/defend map. Please give feedback on what I can improve.
New map is nearly ready :0
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