Intended for 2-way payload maps where there can conceivably be a neutral cap point in the...
Just have a 1-way door at the bottom of the chute.
All that really does is execute the commands he's already using.
What you want to do is duplicate your image, place it on a layer below, and smudge the bottom layer outward a bit. Or just use the layer settings...
That's a lightbulb.
There are plenty of very nice railing props you could use instead. Just open up the model browser and search for "rail"
It really would look nicer if you used a func_door instead of just making it randomly disappear. At least some sort of door rather than a magical...
I'm pretty sure the increased camera beard drop rate was a bug and is now fixed.
I think you're looking for dm_store.
(it's not very good)
Yeah, any more than a step or two and that's a hell of a lot of displacements.
did you rhyme charge with charge?
Wait, so if Dario's one of the judges for the contest, is he just scoring them or is he giving a written opinion? I'd love to have that.
Is either some sort of lawn decoration or a pothead, judging by his name.
I normally don't like stuff directly taken from valve maps but this actually looks pretty entertaining.
also low ping.
Why on earth would you use BMPs?
A/D CTF | Gameflow | Balance | Detaling | Optimization | Style | Comments
ctf_vector| 3 | 3 | 5 | 4 | 5 | Beautiful visually. Completely...
I unlocked "talk show hosts"...
That's correct. I believe the shortcut is Ctrl+W.
Whoa, super nice! What was your process for making it, might I ask?
Separate names with a comma.