looks like you're not getting the envmask on the plane for some reason, I'm guessing that's your settings? You got phong enabled?
There are a many experiments excluded from this list, mostly because I can't remember all the stuff I did over the last decade and I don't have...
Does goldsrc not have:
Multiple inputs fireable per output?
Same named entities all receiving the same input?
Wildcards in output targetnames?...
@fubarFX Here's an edge case for you: Compile pal seems to miss alternative team_flag models......that are a template spawned by point_template....
*busts back in*
WAIT WAIT WAIT
Does this mean y'all aren't using shift+arrow keys to clone a brush or entity? Like if you need...
This whole thread:
¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯ ¯\_(ツ)_/¯
Moving something, and moving the views are generally two completely separate things and the arrow keys still work in the 2D views with the nudging...
This thread is interesting to me, I've used ctrl+m maybe twice in my entire decade of using Hammer, and have been arrow nudging this whole time.
Wait, does that prop even use a normal map?????
If it doesn't (which I don't think it does?) then it's not a lighting origin thing, it's a...
You're not giving the parameter 0 in your SetPositionImmediately output
I don't know why Source does weird things to brushes intersecting skybox brushes, or how to stop it but....
It's entirely possible...
scripts/game_sounds_vo.txt does not work
scripts/game_sounds_manifest.txt and scripts/game_sounds_<blah>.txt does not work
Then perhaps "scripts/game_sounds_manifest.txt" will work as a replacement to "maps/<mapname>_level_sounds.txt"
Will test shortly
@ics I said soundscapes.txt works!!
Load up this and see for yourself, if you hear birds, they're working...
@Gadget You should make it automatically move to the next item after each vote, keep people on a roll.
This whole thing is slick as fuck tho. Nice...
Soundscripts are <mapname>_level_sounds.txt
You can add announcer lines just using ambient generic, but you can't gag the normal announcer...
I don't ever remember soundscapes working from workshop maps, would love some confirmation that they do?
GRAB AN IDOL
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