Search results

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  • Something not downloading? Download authors read this.
  1. Gorgonzilla

    Orthodox - cat fight

    second - window at back of point mid - added catwalks - lowered shacks slightly - restructured point geometry (again) - added small ammo packs
  2. Gorgonzilla

    CP Orthodox

    Gorgonzilla updated Orthodox with a new update entry: cat fight Read the rest of this update entry...
  3. Gorgonzilla

    Orthodox - you will be missed

    last - right side brought slightly closer - flipped the shack near the point lobby - new room on the right route - small ammo and health pack added second - turned edges of the roof on second to a non-solid func_brush house - made the upper route onto mid less of a tunnel alley - added...
  4. Gorgonzilla

    CP Orthodox

    Gorgonzilla updated Orthodox with a new update entry: you will be missed Read the rest of this update entry...
  5. Gorgonzilla

    Orthodox a3

    surely this one will be good testing/developing for 6s screenshots in updates
  6. Gorgonzilla

    CP Orthodox

    Gorgonzilla submitted a new resource: Orthodox - what's the definition of insanity again? Read more about this resource...
  7. Gorgonzilla

    Beirut - can we get much higher?

    last - elevated middle and left route by 64hu - lowered right route by 64 hu - brought the middle route closer to the point - changed the metal barrier to mesh - added some barrels and crates to block for cover - added a window to the right route - extended the whole last by 128hu lobby -...
  8. Gorgonzilla

    CP Beirut

    Gorgonzilla updated Beirut with a new update entry: can we get much higher? Read the rest of this update entry...
  9. Gorgonzilla

    Beirut - house keeping

    last - change spawn exits slightly - removed massive pillar - changed a medium ammo to small lobby - right route has been lowered by 64hu - stairs connect right route and middle route - medium hp and small ammo moved to the other side of lobby - added a barrier for the lower route, to block a...
  10. Gorgonzilla

    CP Beirut

    Gorgonzilla updated Beirut with a new update entry: house keeping Read the rest of this update entry...
  11. Gorgonzilla

    CP Beirut

    yeah, i have been working on a2, mainly making areas feel less chokey. the error is from a custom prop, but imma just delete it for now and replace with a different rock. thanks for the feedback, please tell me your thoughts on a2 when it is released :)
  12. Gorgonzilla

    Beirut a3

    A competitive 5cp map, with inspiration from Process, and Gullywash Images from a3: last lobby second house valley mid
  13. Gorgonzilla

    CP Beirut

    Gorgonzilla submitted a new resource: Beirut - one day i'll actually make something playable Read more about this resource...
  14. Gorgonzilla

    CP Nectar

    last: - reduced width - added a shack in the centre of last - removed barrier on point lobby to second: - slightly changed platform with health/ammo on right route second: - added a barrier to block sightlines mid: - added barriers to block sightlines - moved rocks slightly - reduced width...
  15. Gorgonzilla

    Nectar - Sightlines 4Weird

    last: - reduced width - added a shack in the centre of last - removed barrier on point lobby to second: - slightly changed platform with health/ammo on right route second: - added a barrier to block sightlines mid: - added barriers to block sightlines - moved rocks slightly - reduced width...
  16. Gorgonzilla

    CP Nectar

    lobby to mid: - changed left and middle route exits to mid - added shutter door to left route mid: - reduced total length by 512 hu - made stairs go higher on left route - reworked middle/left routes on mid - slightly moved medium health/ammo packs Read the rest of this update entry...
  17. Gorgonzilla

    Nectar - A Quick-Fix

    lobby to mid: - changed left and middle route exits to mid - added shutter door to left route mid: - reduced total length by 512 hu - made stairs go higher on left route - reworked middle/left routes on mid - slightly moved medium health/ammo packs
  18. Gorgonzilla

    CP Nectar

    last: - reduced length by 256 hu - left route has been raised to the same height as right route - made building to bomb off of taller lobby to second: - reworked right route to shorten lobby - moved health/ammo on right route - increased health near exit to second - reworked left route to be...
  19. Gorgonzilla

    Nectar - how the hell do you make lobbies???

    last: - reduced length by 256 hu - left route has been raised to the same height as right route - made building to bomb off of taller lobby to second: - reworked right route to shorten lobby - moved health/ammo on right route - increased health near exit to second - reworked left route to be...
  20. Gorgonzilla

    CP Nectar

    last: - added 512 hu of length to last - added a ramp and concrete patio - added cover near the spawn to prevent bombs lobby to second: - shrunk lobby length (by some unspecified amount) - moved water tank and some crates second: - changed the small health under the bridge to a medium -...