Search results

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  • Something not downloading? Download authors read this.
  1. F4NGS

    PD Lunarbase V2

    A6 Fixed an oversight.. Replaced training_annotation since it was showing everywhere in the map when I just wanted it to show while on the moon crater. I replaced it with a env_sprite instead. Read the rest of this update entry...
  2. F4NGS

    Lunarbase V2 - A6

    A6 Fixed an oversight.. Replacing training_annotation since it was showing everywhere in the map when I just wanted it to show while on the moon crater. I replaced it with a env_sprite instead.
  3. F4NGS

    Minor Contest #1: Pick It Up! [SUBMISSION THREAD]

    Lunarbase V2 pd_lunarbase_v2_a6 https://tf2maps.net/downloads/lunarbase-v2.9399/download?version=24094 https://tf2maps.net/threads/lunarbase-v2.41498/ No other contributors. custom content available before the contest started. This map is a revival of a lunarbase themed pd map I made several...
  4. F4NGS

    PD Lunarbase V2

    A5 - Blocked bad sightlines at mid - Lowered coolant water so you can walk under the portal generator without needing to swim through the water - Removed nobuild from coolant water pit - Added some platforms by B side - You can now get sucked into the blackhole from the lower platform - Portal...
  5. F4NGS

    Lunarbase V2 - A5

    A5 - Blocked bad sightlines at mid - Lowered coolant water so you can walk under the portal generator without needing to swim through the water - Removed nobuild from coolant water pit - Added some platforms by B side - You can now get sucked into the blackhole from the lower platform - Portal...
  6. F4NGS

    PD Lunarbase V2

    A4 - Moved spawns to be more centralized in the map - Added some windows looking out to space by spawns - Lowered platform under portal generator so scouts can no longer double jump into the portal from that platform - Removed the tunnels in the coolant water - Added dish shaped ground for...
  7. F4NGS

    Lunarbase V2 - A4

    A4 - Moved spawns to be more centralized in the map - Added some windows looking out to space by spawns - Lowered platform under portal generator so scouts can no longer double jump into the portal from that platform - Removed the tunnels in the coolant water - Added dish shaped ground for...
  8. F4NGS

    PD Lunarbase V2

    A3 - Raised up portal generator prop and platform. Piping now leads up to high ground on B side - Removed some nucleus props from the ceiling at mid - Removed force-field func_brush - Built new A Side - New route towards A Side from spawn - Water coolant route towards A Side - Reduced water...
  9. F4NGS

    Lunarbase V2 - A3

    A3 - Raised up portal generator prop and platform. Piping now leads up to high ground on B side - Removed some nucleus props from the ceiling at mid - Built new A Side - New route towards A Side from spawn - Water coolant route towards A Side - Reduced water depth - More cover on lower B side -...
  10. F4NGS

    Demo request thread

    If its available pd_lunarbase_v2_a2 demo please
  11. F4NGS

    PD Lunarbase V2

    Lunar Base V2 A2 - Completely removed A side - Removed lower spawn exit - Added ramp and platforms to get to high ground area on B side - Added window area to B side - Blackhole brush now disables when inactive - Forcefield brush not longer solid - Rotated portal generator prop and adjusted...
  12. F4NGS

    Lunarbase V2 - A2

    Lunar Base V2 A2 - Completely removed A side - Removed lower spawn exit - Added ramp and platforms to get to high ground area on B side - Added window area to B side - Blackhole brush now disables when inactive - Forcefield brush not longer solid - Rotated portal generator prop and adjusted...
  13. F4NGS

    PD Lunarbase V2

    Lunarbase V2 - Player Destruction set on a lunarbase! Collect data packages that slain players drop and take them through a portal located in the center of the lunarbase.. That portal takes you to an impact crater on the moon’s surface with a satellite ground station for you to transfer the...
  14. F4NGS

    Lunarbase V2 A6

    Collect data packages that slain players drop and take them through a portal located in the center of the lunarbase.. That portal takes you to an impact crater on the moon’s surface with a satellite ground station for you to transfer the data packages to your team back on earth. The first team...
  15. F4NGS

    CP Maintenance Yard

    A7 - Shortened capture times for all the points - Reduced respawn times - Helped to block sightlines at mid - Added another route to 2nd point by shutter door and moved shutter doors back - Adjusted forward spawn locations - Fixed spectator cams - No more invisible displacement texture at mid...
  16. F4NGS

    Maintenance Yard - A7

    A7 - Shortened capture times for all the points - Reduced respawn times - Helped to block sightlines at mid - Added another route to 2nd point by shutter door and moved shutter doors back - Adjusted forward spawn locations - Fixed spectator cams - No more invisible displacement texture at mid
  17. F4NGS

    CP Maintenance Yard

    A6 came back to work on this map after not touching it for several months. scrapped most of it though kept allot of the design of last and 2nd capture points. removed the train gimmick and worked on shortening the distance between points. Read the rest of this update entry...
  18. F4NGS

    Maintenance Yard - A6

    A6 came back to work on this map after not touching it for several months. scrapped most of it though kept allot of the design of last and 2nd capture points. removed the train gimmick and worked on shortening the distance between points.
  19. F4NGS

    pd_lunarbase

    A12 Came back to work on this map after several months of not touching it. Made allot of changes! Biggest of which being that I made CP A an outdoor low gravity area, similar to very early versions of the map. Having a dedicated low gravity area at all times did distract players from the map...
  20. F4NGS

    pd_lunarbase - A12

    A12 Came back to work on this map after several months of not touching it. Made allot of changes! Biggest of which being that I made CP A an outdoor low gravity area, similar to very early versions of the map. Having a dedicated low gravity area at all times did distract players from the map...