Hi! A community server I frequent recently ran a test of halloween/event type maps.
The ambient soundscape on the last-control-point area is...
Hi! A community server I frequent recently ran a map test of new halloween/event type maps.
I went into this map expecting not to like it but it...
* reduced size of ramp-room window
* slightly lowered staircases and platforms in ramp-room
* adjusted placement of...
I promise I'll try to address some of the sightlines in the next update;
I haven't seen them be as relevant in testing/gameplay as other problems.
o Flattened middle control point to make it more walk-able
o Added new ramp to turbine room's balcony on second control...
cp_birdwatch - 5cp map with strong verticality
This map uses the 5CP gamemode. The (lightly) birdhouse-inspired geometry features high...
This map uses the 5CP gamemode. The (lightly) birdhouse-inspired geometry features high verticality and deep flanks.
Unorthodox features of note:...
Oh, really? It worked in the preview, and I didn't want to take up a giant space with the image.
Here, I'll just link it.
Hi, I played on this map on a pubic server. Me and at least one other player found the spawn room to be disorientating. I feel that moving from a...
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