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  1. aaaaaaa

    Microcontest #4: Arena+

    yes
  2. aaaaaaa

    actf_crossroad - new logic

    -redid the logic from the ground up -minimal changes to the layout conclusion: still shite
  3. aaaaaaa

    CTF actf_crossroad

    -redid the logic from the ground up -minimal changes to the layout conclusion: still shite Read the rest of this update entry...
  4. aaaaaaa

    actf_crossroad a3

    A variant of invade ctf, resembling day of defeat's tnt gamemode. A1 can be found on the third minicontest thread
  5. aaaaaaa

    CTF actf_crossroad

    actf_crossroad - awful A variant of invade ctf, resembling day of defeat's tnt gamemode. A1 can be found on the third minicontest thread
  6. aaaaaaa

    Microcontest #3: Pick It Up, But Faster!

    Count me in. EDIT: Here's my submission
  7. aaaaaaa

    arena_pool Rebooted - Alpha 10

    -added another route to the pool and other minor changes to the layout
  8. aaaaaaa

    ARENA arena_pool Rebooted

    -added another route to the pool and other minor changes to the layout Read the rest of this update entry...
  9. aaaaaaa

    arena_pool Rebooted - Alpha 9

    Changelog: -Lit up the back area -Opened up back -Stairs are no longer placed in an hallway -The ramps near spawn are less acute -The pool is less deep -Removed a bit of cover near the pool -Ammo packs are now medium ones -...And a bunch of minor changes
  10. aaaaaaa

    ARENA arena_pool Rebooted

    Changelog: -Lit up the back area -Opened up back -Stairs are no longer placed in an hallway -The ramps near spawn are less acute -The pool is less deep -Removed a bit of cover near the pool -Ammo packs are now medium ones -...And a bunch of minor changes Read the rest of this update entry...
  11. aaaaaaa

    arena_pool Rebooted a10

    I recently decided to continue working on my old 72hr jam map. Why? idk. Changes from a7 to a8: -Added more cover at mid -Reworked the place around the small hp kit -Detailed a bit
  12. aaaaaaa

    ARENA arena_pool Rebooted

    arena_pool Rebooted - It's an arena map with a pool in it. I recently decided to continue working on my old 72hr jam map. Why? idk. Changes from a7 to a8: -Added more cover at mid -Reworked the place around the small hp kit -Detailed a bit
  13. aaaaaaa

    Riverflow a1

    An A/D map that's definitively not a cp_gorge bootleg. Probably going to drop it sooner or later.
  14. aaaaaaa

    CP Riverflow

    Riverflow - An A/D map that's definitively not a cp_gorge bootleg. An A/D map that's definitively not a cp_gorge bootleg. Probably going to drop it sooner or later.
  15. aaaaaaa

    arena_pool

    -Textured some more -Added props -Added soundscapes -I've manually packed the cubemaps so there should be no problems about that I've finished when there was 13min remaining. Thank god its over now Read the rest of this update entry...
  16. aaaaaaa

    arena_pool - 72hr jam final

    -Textured some more -Added props -Added soundscapes -I've manually packed the cubemaps so there should be no problems about that I've finished when there was 13min remaining. Thank god its over now
  17. aaaaaaa

    arena_pool

    -Compilled the cubemaps on another machine to make sure they were working Read the rest of this update entry...
  18. aaaaaaa

    arena_pool - Alpha 6 Hotfix

    -Compilled the cubemaps on another machine to make sure they were working
  19. aaaaaaa

    arena_pool - Alpha 6

    -I give up on fixing the cubemaps -Pushed the spawns farther back -Textured some more
  20. aaaaaaa

    arena_pool

    -I give up on fixing the cubemaps -Pushed the spawns farther back -Textured some more Read the rest of this update entry...