Changelog:
-Lit up the back area
-Opened up back
-Stairs are no longer placed in an hallway
-The ramps near spawn are less acute
-The pool is less deep
-Removed a bit of cover near the pool
-Ammo packs are now medium ones
-...And a bunch of minor changes
Changelog:
-Lit up the back area
-Opened up back
-Stairs are no longer placed in an hallway
-The ramps near spawn are less acute
-The pool is less deep
-Removed a bit of cover near the pool
-Ammo packs are now medium ones
-...And a bunch of minor changes
Read the rest of this update entry...
I recently decided to continue working on my old 72hr jam map. Why? idk.
Changes from a7 to a8:
-Added more cover at mid
-Reworked the place around the small hp kit
-Detailed a bit
arena_pool Rebooted - It's an arena map with a pool in it.
I recently decided to continue working on my old 72hr jam map. Why? idk.
Changes from a7 to a8:
-Added more cover at mid
-Reworked the place around the small hp kit
-Detailed a bit
Riverflow - An A/D map that's definitively not a cp_gorge bootleg.
An A/D map that's definitively not a cp_gorge bootleg.
Probably going to drop it sooner or later.
-Textured some more
-Added props
-Added soundscapes
-I've manually packed the cubemaps so there should be no problems about that
I've finished when there was 13min remaining. Thank god its over now
Read the rest of this update entry...
-Textured some more
-Added props
-Added soundscapes
-I've manually packed the cubemaps so there should be no problems about that
I've finished when there was 13min remaining. Thank god its over now
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